Science Nation: Virtual Self
As the fascination and passion for avatars increases, researchers are investigating the influence of virtual world characters on “real world” lives. For example, if an avatar starts jogging to get into shape and begins to look thinner, how might that influence an individual’s desire to exercise or lose weight in the real world? With support from the National Science Foundation, Jeremy Bailenson is researching the power of avatars on the bodies and minds through a number of studies at Stanford University's Virtual Human Interaction Lab.
Media Details
Runtime: 2 minutes 33 seconds
- Topic: Counseling and Self-Help, Technology
- Subtopic: Computer Software, Computers, Human Behavior, Psychology
- Grade/Interest Level: 10 - 12
- Standards:
- Release Year: 2009
- Producer/Distributor: National Science Foundation
- Series: Science Nation
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